![]() These pipes seemingly disappear when disabling the Forest tileset alpha channel due to them using the same colors as the background, suggesting that the original sprites were deleted and the sprites visible are leftovers from the alpha channel.Īt least one of these can be activated in-game, through a 2P-editing workaround or glitch. ![]() In the final game, the Clear Pipe is exclusive to the 3D World game style, though these graphics are used if the Clear Pipe is glitched into the SMW Forest theme. U style.Ī square found 16 times in each Plains tileset.Ĭrudely-drawn placeholder graphics for the Clear Pipe exist in both versions of the Forest tileset. These sprites are the same color as the background seen when removing the alpha channel of this tileset, meaning these sprites are just leftovers in the alpha channel.įour character-specific flag designs that likely would have been used after grabbing the flagpole, much like in the New Super Mario Bros. These sprites can be seen by performing a glitch that allows you to port objects from the 3D World style and back. The empty one has a different shape than the one used in-game. In the Underwater (Night) tileset, there are two tiles for darkened P-Blocks that have an unknown purpose. 9.5 Exclusive Course Parts between 2D Game Styles and SM3DW. ![]()
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